Cultist Simulator: A Masterclass in Throwing Players to the Wolves (And Somehow Making It Work)

Cultist Simulator throws you into cosmic horror card management without tutorials, creating initial confusion that either drives players away or pulls them into its fascinating occult embrace. 7/10 - rewarding for patient puzzle-lovers.

Screenshot of Cultist Simulator gameplay showing card-based interface with "FIRST 2 HOURS" text overlay in orange letters.
Cultist Simulator earns 7/10 waffles for being a brilliantly confusing card management game that either frustrates or fascinates players.

TL;DR

Cultist Simulator is an intentionally obtuse card management game that throws players into cosmic horror without tutorials or guidance. Despite initial frustration from its steep learning curve and confusing mechanics, the game offers a rewarding atmospheric experience for patient players. The minimalist design and strong community support help overcome accessibility issues. While not suitable for casual gamers seeking clear direction, it provides unique depth for those willing to decode its systems through trial and error. Score: 7/10 - genuinely engaging once you survive the brutal introduction.

Well hello there, beautiful people. It must be Tuesday, which means it's time for another adventure into my ever-growing Steam library graveyard – you know, that digital collection of games I've accumulated through years of Humble Bundle addiction and questionable purchasing decisions. Today's victim... I mean, subject... is Cultist Simulator, a game that decided the best way to welcome new players is by immediately setting them on fire and asking them to figure out how water works.

First Impressions: Welcome to Confusion City, Population: Me

Right off the bat, Cultist Simulator does something that would make Dark Souls blush with embarrassment – it dumps you face-first into its world without so much as a "hey, maybe you should know what these buttons do" tutorial. It's like being handed a chess set by someone who speaks exclusively in riddles, then being told "good luck" as they walk away laughing maniacally.

The game opens with you as a "precarious physician" working as a hospital porter, which already sounds like the setup for either a medical drama or a horror movie. Spoiler alert: it's definitely leaning toward the latter. You're mopping darkened hallways and trundling corpse-laden gurneys to the basement, because apparently even in the world of occult card games, someone's got to pay the bills.

Within minutes, I was staring at a board covered in cards, timers, and mysterious slots that seemed to mock my every attempt at understanding. It's like the game designers sat around a table and said, "You know what players love? Being completely bewildered for the first hour of gameplay!"

Gameplay Mechanics: It's Complicated (And Not in a Facebook Way)

Cultist Simulator is essentially a real-time card management game where you're trying to build a cult while avoiding death, madness, and the attention of pesky hunters who apparently have nothing better to do than ruin your fun. The core loop involves placing cards into various action slots – work to earn money, explore to find secrets, dream to recover from the existential dread that this game will inflict upon you.

The challenge isn't just managing your resources (health, funds, passion, reason), it's figuring out what the hell any of it means in the first place. Cards have "aspects" that determine what slots they can go into, but the game treats this information like state secrets. Want to know why you can't put that card there? The game responds with all the helpfulness of a DMV employee on their lunch break.

There's a pause function that becomes absolutely essential because the game loves to throw multiple events at you simultaneously. It's like trying to juggle while someone keeps tossing more balls at your head – the pause button becomes your best friend, your lifeline, your digital security blanket.

The Learning Curve: More Like a Learning Cliff

Here's where Cultist Simulator either wins you over or sends you running back to whatever comfortable, hand-holding game you came from. This is not a game that believes in tutorials. This is a game that believes in trial by fire, death by confusion, and learning through repeated failure.

I died multiple times during my first session – once from poor health (apparently cult leadership doesn't come with health insurance), once from letting despair reach critical levels (who knew starting a cult could be so emotionally taxing?), and probably a few other ways I was too confused to properly understand.

But here's the thing about Cultist Simulator that grudgingly won me over: beneath all that opacity and intimidation lies a genuinely fascinating game. It's like discovering that the grumpy neighbor who never waves actually makes incredible cookies – you just have to get past the initial hostility.

Story and Atmosphere: Lovecraftian Horror Meets Card Game

The narrative unfolds through card descriptions and event text that drips with that delicious cosmic horror atmosphere. You're not just building any cult – you're diving into forbidden knowledge, trafficking with otherworldly entities, and probably doing things that would make H.P. Lovecraft nod approvingly from whatever non-Euclidean dimension he's currently haunting.

The writing strikes that perfect balance between taking itself seriously and acknowledging the inherent absurdity of managing an occult organization through card placement. There's genuine lore to discover, multiple paths to explore, and enough branching possibilities to keep you coming back even after you've figured out the basics.

Audio and Visual Design: Minimalist but Effective

Visually, Cultist Simulator opts for a minimalist approach that works in its favor. The card art is evocative without being overly detailed, the interface is clean (once you figure out what anything means), and the overall aesthetic feels appropriately mysterious and occult-ish.

The audio design follows a similar philosophy. The soundtrack provides atmospheric background music that comes and goes like whispers in an old house. Sometimes you'll have stretches of silence that add to the contemplative, slightly unsettling mood. It's not going to win any awards for musical complexity, but it serves its purpose without being distracting.

The Community Element: Your Fellow Cultists Are Actually Helpful

One unexpected bright spot during my confused fumbling was the help from viewers and the community. Players who've mastered this digital demon seem genuinely enthusiastic about helping newcomers navigate the initial confusion. It's like a support group for people recovering from tutorial withdrawal.

The game has inspired a dedicated following who've created guides, wikis, and endless forum discussions about optimal strategies. In a way, the lack of in-game tutorials has fostered a community that's more invested in helping each other succeed.

Accessibility: Not Great, Bob

Let's be honest – Cultist Simulator has about as much interest in accessibility as a vampire has in sunbathing. If you need clear instructions, obvious progression markers, or any kind of hand-holding, this game will laugh at you in ancient languages you don't recognize.

However, if you're the type of person who enjoys puzzle games, likes figuring things out through experimentation, or gets a kick out of gradually understanding complex systems, then this opacity might actually be a feature rather than a bug.

Replayability and Content

The game offers multiple legacy paths, different starting backgrounds, and various ways to achieve your cultist goals. There are DLCs that add new storylines and mechanics, suggesting that once you've mastered the base game, there's plenty more confusion... I mean, content... to explore.

Each playthrough feels different not just because of the choices you make, but because you understand more about the underlying systems. It's like reading a book in a foreign language – the second time through, you catch nuances you completely missed the first time.

Final Verdict: Frustrating but Fascinating

Cultist Simulator is like that one friend who's brilliant but terrible at explaining things. You know there's something incredible underneath all the confusion, but getting to it requires patience, persistence, and probably a few stress-relieving activities between sessions.

The game succeeds in creating a genuinely unique experience that respects your intelligence while simultaneously making you question whether you have any. It's atmospheric, deep, and rewarding once you break through the initial barrier of bewilderment.

Would I recommend it? That depends entirely on what kind of masochist... I mean, player... you are. If you enjoy games that challenge you to figure things out, if you like atmospheric horror with a side of card management, or if you're just curious about what it's like to be academically bullied by a video game, then absolutely give it a shot.

Just remember to bring patience, expect confusion, and maybe have the community wiki bookmarked. Because Cultist Simulator doesn't just want you to play a game – it wants you to earn the right to understand it.

Final Score: 7/10 Waffles - A fascinating, atmospheric experience hidden behind a wall of deliberate obtuseness that will either drive you away or pull you into its cosmic horror embrace. Approach with caution and low blood pressure.

P.S. - Thanks to all the helpful cultists in chat who kept me from completely losing my sanity during the stream. You're the real MVPs of the invisible arts.


FAQ

Q: Is Cultist Simulator beginner-friendly?
A: Not at all. The game deliberately avoids tutorials and drops players directly into complex mechanics without explanation, making it extremely challenging for newcomers.

Q: What type of game is Cultist Simulator?
A: It's a real-time card management game with cosmic horror themes where players build occult organizations while managing resources and avoiding various threats.

Q: How long does it take to understand the basic mechanics?
A: According to the review, expect at least an hour of confusion before grasping fundamental concepts, with full understanding requiring multiple playthroughs.

Q: What are the main gameplay elements?
A: Players manage cards representing actions like working for money, exploring for secrets, and dreaming for recovery, while balancing health, funds, passion, and reason.

Q: Is the game's difficulty due to poor design or intentional choice?
A: The opacity appears intentional, designed to create a challenging puzzle-like experience that rewards persistence and experimentation over hand-holding.

Q: What kind of atmosphere does the game create?
A: It features Lovecraftian cosmic horror themes with minimalist visuals and atmospheric audio that emphasizes mystery and occult elements.

Q: How helpful is the player community?
A: Very supportive - experienced players actively assist newcomers through guides, forums, and real-time help, compensating for the lack of in-game tutorials.

Q: Does the game offer replay value?
A: Yes, with multiple legacy paths, different starting backgrounds, various achievement routes, and additional DLC content expanding the experience.

Q: What technical features make the game manageable?
A: The pause function is essential, allowing players to stop real-time events and process the information dumps that occur frequently during gameplay.

Q: Who would enjoy this game most?
A: Players who appreciate puzzle-solving, atmospheric horror, complex systems, and don't mind learning through failure rather than explicit instruction.